
Explore Silverpine Forest: Complete
The first stop was the Silverpine Forest.
Next was the Undead-controlled territory of Tirisfal Glades, the formerly Human-controlled territory of Lordaeron.
Next was the Wetlands. I finished with a glimpse into what Grim Batol will someday look like (if they ever open it up to players).
It has the Stonewrought Dam with its own interesting history and Wetlands (former capital of the Dwarven Kingdom of Khaz Modan) to the North, and the Burning Steppes to the South.
Searing Gorge is the home of the Black Dragonflight and their loyal servants, the Blackrock Orcs. Their capital is Blackrock Mountain and this area represented the original end-game storyline of World of Warcraft. To the east and west lie nothing at the moment. The map editor shows nothing but flat gray rock. Hopefully someday Blizzard will do something with these two zones.
In the process of obtaining the key to the Stonewrought Pass, you must first kill and dehorn a stegodon in southern Searing Gorge and return the horn to the mountaineer guarding the gate on the Lock Modan side. Except she doesn’t believe that the horn is real and sends you to the museum in the Hall of Explorers in Ironforge to get a certificate of authenticity. In the process, you end up donating the artifact to the museum and creating a new exhibit for a brief period of time. Cool, huh?
This would be a great and wonderful item except for the fact that (a) you’ve already been to Searing Gorge via the Badlands in order to get the horn for her and (b) there’s a flight path at Thorium Point that smart shoppers pick up when they go to Searing Gorge the first time through.
Still, it’s pretty cool to see a gate that nobody ever uses opening for you.
Allowing me free passage into Searing Gorge from Loch Modan.
As well as a convenient escape into Alliance territory from Searing Gorge should I ever need it.











#1 by Joshua on December 5, 2009 - 10:17 AM
I also realized that one cannot swim to the Isle of Quel’Danas. I got about 200 yards and died from fatigue. It turns out that you automatically get the flight path at level 65.
#2 by Chadwick on December 5, 2009 - 11:08 AM
I thought it had been done, somehow. Perhaps with a priest, or using one of the shifter classes to get the fatigue to dispel. I could have sworn I saw that somewhere, once upon a time. Though they may have patched that.
#3 by Joshua on January 30, 2010 - 11:49 AM
Chad, can you please post the search keywords that are putting this in the top 10 today? It’s 2 months old already. Thanks!